Pass the phones. Pick a fight.
36 fast, frantic mini-games you play together over local Wi-Fi. One person hosts, everyone joins on their own phone, and you battle it out — no internet, no accounts, no setup.


How it works
From pockets to play in seconds.
No rulebooks, no controllers, no accounts. If everyone has a phone on the same Wi-Fi, you’re ready to play.
One host, one room
Someone taps Host a Room. Their phone becomes the table everyone gathers around.
Everyone joins
Friends tap Join a Room and connect over your local Wi-Fi — no codes, no logins. Up to 8 players.
Pick a game
Hit Ready, then choose from 36 mini-games — or smash Random and let fate decide.
Play on your phone
Everyone plays at once on their own screen. Tap, hold, dodge, and trash-talk in real life.
36 games, one app
A pocket full of mini-games.
Reflexes, chaos, and a little bit of strategy. Every game takes seconds to learn and runs across all your phones at once.

Tank Royale
Tap to fire, hold to drive. Last tank rolling wins.

Tank Battle
Fire shells ahead, lay mines behind, dodge the rest.

Demolition Derby
Steer and ram. Slam rivals out of the arena.

Light Cycles
Lay a wall of light and box rivals in. Don’t derez.

Sea Battle
Steer your warship, fire torpedoes, lay mines.

Space Rockets
Thrust, turn, grab power-ups. Last rocket flying wins.

Asteroid Belt
Dodge the rocks at full thrust. One pilot makes it out.

Grand Prix
Steer around the circuit. First across the laps takes it.

Slippery Race
Slide your seal down winding ice. Carry the momentum or skate off.

Football
Charge up and bump the ball into the goal. 90 seconds.

4 Way Football
Four goals, four teams, one ball. Defend your net or lose a life.

Team Pong
Two teams, one ball. Tap to flip your drifting paddle.

Mini Golf
Drag to aim, release to putt. First to sink the hole wins.

Sumo Smash
Hold to charge, then shove your rivals out of the ring.

Penguin Pushing
Aim a shove and slide. Knock everyone else into the sea.

Tug of War
Two teams, one rope. Tap to heave it over your line.

Octopus Panic
Circle the monster, tap to reverse, dodge its tentacles.

Castle Siege
Deploy archers and soldiers. Grind the enemy castle to rubble.

Bull Chase
Run your matador and juke the charging bulls at the last second.

Bomb Tag
Skid around and pass the lit dynamite. Don’t be holding it when it blows.

Tethered
Everyone’s roped to one knot. Yank rivals into the pit, survive the clock.

Sketch Off
Everyone draws the same word, then scores each other’s art.

Quick Draw
One player sketches a secret word, everyone else races to guess.

Mind the Tiles
Memorise the grid, then race to the called picture before it falls away.

Reaction Duel
Wait for green, then tap. First finger wins the round.

Stopwatch
Watch the timer, then tap the instant you hit the target.

Number Guessing
Every answer’s a number. Type your guess — closest wins.

Rock Paper Scissors
Everyone throws at once. Beat the others to score.

Bomb Fishing
First to tap claims it — fish score, bombs sting.

Pellet Panic
Roam the maze, gobble pellets, dodge the ghosts.

Turf War
Roll across the floor and paint it your colour. Most ground wins.

Tower Stacker
Tap to drop the sliding block. Stack it high — or topple.

Road Royale
Hop across traffic and rivers. Get the furthest before you wipe out.

Barnyard Bluff
Blend in with the dumb animals while the farmer hunts the humans.

The Crusher
Line up with the gaps as spiked walls sweep the pit. Don’t get shoved off.

Office Shootout
Stalk the office floor, flush rivals out with grenades. Last one standing wins.
Sea Battle
Steer, fire, and rule the ocean.
Steer your warship across the water, fire torpedoes ahead, and drop mines behind you. Dodge the drifting ones — the last boat afloat wins.
Pick your hull, play it best of N, and out-manoeuvre the whole fleet.

4 Way Football
Four goals. Every team for itself.
One ball, four nets, and a corner to defend. Point to drive, slam the ball anywhere but your own goal, and burn through rivals’ lives.
Concede and lose a life. Hit zero and you’re out — last team standing wins.

Penguin Pushing
Aim a shove. Send them swimming.
Drag to aim, then launch yourself across the iceberg and knock everyone else into the sea. The last penguin standing wins.
Time it wrong and you’ll slide right off the edge yourself.

Tank Royale
Tap to fire. Hold to drive.
Weave through the crates, line up a shot, and blast the other tanks off the board. Last tank rolling wins.
Three rounds, eight tanks, one survivor. Cover matters — so does nerve.

Grand Prix
Point to steer. Floor it.
Steer your kart around the circuit, take the racing line, and dodge the hazards. First across the laps wins.
Three laps, a pack of rivals, and one finish line. Brake too late and you’ll lose it.

Octopus Panic
Circle. Dodge. Survive.
Orbit the monster and tap to reverse direction at the perfect moment. Dodge every tentacle sweep — the last player alive wins.
It looks cute. It is not cute. One mistimed tap and you’re out.

Sumo Smash
Hold to charge. Shove to win.
Charge up your shove and ram your rivals out of the ring. Last one standing in the circle takes the round.
Simple to grasp, impossible to play politely. Expect elbows — the real kind.

Sketch Off
Everyone draws. Everyone judges.
The host sets a word, everyone sketches it, then you score each other’s masterpieces from 0 to 10.
No drawing skill required — the worst sketches usually win the night.

Number Guessing
Every answer is a number.
From trivia to wild estimates, every question has a numeric answer. Punch in your guess — closest to the truth wins the round.
No multiple choice to hide behind. Just you, a keypad, and a hunch.

Turf War
Paint the floor. Claim the most.
Steer to roll across the floor, splashing tiles in your colour. When the clock runs out, the most ground wins.
One of 36 games — from golf and pong to sea battles and tug of war.

Play your way
One game, or a whole tournament.
Settle it in a single round, run a knockout bracket, play everyone one-on-one, or build a full playlist and crown a champion for the night.
Single
Everyone plays one game together. The classic, jump-right-in match.
Playoff
A 1v1 knockout bracket. Winners advance, losers are out, and the last player standing is champion.
Round Robin
Everyone plays everyone, one on one. Rack up the most match wins to take it.
Tournament
Line up a playlist of games — each with its own settings — and crown one champion across the whole night.
Why it works
Built for the room you’re in.
Plays over local Wi-Fi
Put everyone on the same Wi-Fi, host a room, and phones link up. No codes, no logins — just tap and join.
No internet needed
Your local network is enough — no signal required. Works on cafe Wi-Fi, a home router, or one phone’s hotspot.
Up to 8 players
Every game scales from a tense 1-v-1 to an eight-way free-for-all.
36 mini-games
Duels, brawls, racing, drawing, and split-second timing — all in one app.
Seconds to learn
Every game is one or two taps. The control hint is right on screen.
Random mode
Can’t agree on a game? Hit Random and let the app start the argument for you.
FAQ
Before you host.
Gather the crew. Host a room.
Eight games, up to eight players, zero internet. The next round starts the moment everyone’s phone is out.