Grab your phones. Pick a fight.
44 fast, frantic mini-games you play together over the same Wi-Fi or straight phone to phone. One person hosts, everyone joins on their own phone, and you battle it out — no internet, no accounts, no setup.


How it works
From pockets to play in seconds.
No rulebooks, no controllers, no accounts. If everyone has a phone and you’re in the same room, you’re ready to play — no Wi-Fi network required.
One host, one room
Pick Same Wi-Fi or Nearby, then someone taps Host a Room. Their phone becomes the table everyone gathers around.
Everyone joins
Friends tap Join a Room and connect — no codes, no logins. Grab a colour in the lobby. Up to 8 players.
Pick what to play
Start a show, go endless, or choose from 44 mini-games and their maps — or smash Random and let fate decide.
Play on your phone
Everyone plays at once on their own screen. Tap, hold, dodge, and trash-talk in real life.
44 games, one app
A pocket full of mini-games.
Reflexes, chaos, and a little bit of strategy. Every game takes seconds to learn and runs across all your phones at once.

Tank Battle
Pick your chassis, fire shells ahead, lay mines behind. Last tank running wins.

Demolition Derby
Steer and ram rivals off the arena. Every arena closes in its own way.

Police Chase
One thief, everyone else a cop. Weave through the city and don’t get rammed.

Light Cycles
Lay a wall of light and box rivals in. Boost to cut them off. Don’t derez.

Sea Battle
Pick your hull, fire torpedoes, lay mines. Last boat afloat wins.

Space Rockets
Ride your momentum, grab lasers and homing missiles, dodge black holes.

Asteroid Belt
Dodge a growing asteroid storm and streaking comets. Last rocket flying wins.

Grand Prix
Six themed circuits. Brake for the corners — take them too fast and you roll.

Slippery Race
Slide your seal down winding ice. Grab item boxes and knock rivals into the drink.

Wipeout
Jump spinning bars and dodge swinging hammers over a splash pool. Slowest are knocked out.

Door Crash
Race through walls of doors. Most are fake. Crash into a real one and it bursts open for everyone.

Slime Dash
A side-on obstacle race over the slime. Hop stones and bouncy balls, dodge hammers and gloves, and bonk rivals on the head.

Avalanche
Sled down the mountain with an avalanche on your heels. Jump crevasses, don’t get buried.

Stealth Run
Sneak past guards, cameras and lasers. Throw a can to lure them off. First out of the exit wins.

Football
Everyone defends their own goal. Let one in and lose a life — the pitch shrinks as players drop out.

Curling Chaos
Everyone throws at the same house at once. Aim, curl, sweep, and smash rivals out.

Sumo Smash
Hold to charge and shove rivals out of the ring — on seven rings.

Penguin Pushing
Aim a shove and slide. Knock everyone else off seven different floes.

Bull Chase
Run your matador and juke the charging bulls at the last second.

Bomb Tag
Skid around, sprint, and pass the lit dynamite. Don’t be holding it when it blows.

Tethered
Everyone’s roped to one knot. Yank rivals into the pit, survive the clock.

Falling Platforms
The floor drops away tile by tile. Keep moving and shove rivals into the holes.

Roll Out
Run against the spin to stay on giant rolling drums. Jump the holes, don’t slide into the slime.

Layer Cake
Every tile you touch crumbles. Drop through the floors of a giant cake — just not out of the bottom.

King of the Hill
Hold the wandering zone to bank time. Tackle rivals off and mind the pits.

Snowball Fight
Pack a snowball behind your fort and lob it over. Three hits and you’re out.

Hen Heist
Grab chickens and carry them to your nest — or raid a rival’s. Biggest flock at the whistle wins.

Fake Artist
Everyone draws the same word — except the faker. Add a stroke, then vote out the bluffer.

Mind the Tiles
Memorise the temple tiles, then race to the called picture before the rest fall away.

Reaction Duel
Wait for green, then tap. First finger wins the round.

Stopwatch
Watch the timer, then tap the instant you hit the target.

Number Guessing
Every answer’s a number. Type your guess — closest wins.

Quiz Chase
A buzzsaw maniac is on your heels. Every wrong answer lets him closer. Five and he gets you.

Bomb Fishing
Cast through the ice and reel in deep fish. Dodge the mines, and tackle rivals to snap their line.

Wavelength
The psychic gives one clue for a hidden spot on the dial. Guess where it lands.

Turf War
Roll across the floor and paint it your colour. Most ground wins.

Tower Stacker
Tap to drop the sliding block. Stack a skyscraper — or topple.

Lane Rush
Dash across lane after lane of hazards in ten worlds, ahead of the rising flood.

Party Parkour
Everyone drops an item on the map, then races for the flag. Build a way across — or a trap.

Rising Lava
Climb the volcanic shaft ahead of the lava. Bounce off heads, dodge boulders, reach the top.

Crown Climb
Climb the mountain as cannons roll giant balls down at you. Jump and grab the crown at the top.

The Crusher
Line up with the gaps as spiked walls sweep the platform. Touch a slab and you’re gone.

Office Shootout
Stalk seven office floors, flush rivals out with grenades. Last one standing wins.

Meteor Shower
Meteors rain down — clear the shadow before it lands. Last one un-hit wins.
New · Shows
Race, survive, grab. Then the final.
Start The Show and play a run of rounds — a race, a survival round, a battle, a grab — that builds to a final worth double points. Three, five or eight rounds, with fresh games rolled every time.
Want a theme? Race Day is all races, Brawl Night is all fighting, Brain Break is all thinking. Swap a round and you get another game of the same kind.

New · Door Crash
Most doors are fake. Pick one.
A knockout race through walls of foam doors. Fakes bounce you back; hit a real one at speed, or dive into it, and it bursts open for everyone to pile through.
Dive into rivals to send them flying, and get past sweeping bars, bumpers and slime between the walls. Each wall hides fewer real doors than the last.

New · Slime Dash
Run it. Jump it. Don't fall in.
A side-on obstacle race over the slime. Hop stepping stones and big bouncy balls, ride the gliding platform, and time your run past hammers, windmills and punching gloves.
Trapdoors drop open and the conveyor runs backwards. Land on a rival's head to bonk them.

New · Roll Out
Run against the spin.
Stay on top of giant candy-striped drums spinning over a slime pit. Jump the holes and fins as they roll round, or hop to the next drum — it spins the other way.
Every fifteen seconds the drums speed up and more holes open. Last bean up wins.

New · Layer Cake
Every tile you touch crumbles.
A giant layer cake of hex tiles: strawberry, vanilla, chocolate. Step on a tile and it falls a moment later, so you can never stand still.
Fall through and you land on the floor below. Drop out of the bottom and you’re out. Stack two to four floors.

New · Crown Climb
Climb the mountain. Grab the crown.
Race to the summit while cannons roll giant balls down at you. Duck past hammers, bounce through bumpers and keep your footing on a ridge above the clouds.
At the top, jump and grab the crown to take the round. Every round is a new mountain.

New · Quiz Chase
Answer right. Or run.
Night in the woods, and a maniac in a rusty robot suit is on your heels. Every wrong answer lets the buzzsaw a step closer; the quickest right answer wins one back.
Five wrong and he gets you. Survive every question to escape.

Wipeout
Jump the bars. Dodge the hammers.
A knockout obstacle course over a splash pool: spinning bars, swinging hammers, punching gloves, trapdoors and a wobbly bridge. Fall in and you restart that obstacle.
The first finishers qualify, the slowest are knocked out, and the final crowns one champion.

Rising Lava
Climb fast. The floor is lava.
Race up a crumbling volcanic shaft while the lava rises after you. Land on a rival’s head to bounce twice as high and squash them for a moment.
First to the top wins — or the last one out of the lava.

Hen Heist
Grab a chicken. Run it home.
Scoop up a chicken, dodge the hay bales, and carry it to your nest — or raid a rival’s. Biggest flock at the whistle wins.

Police Chase
One thief. Everyone else is a cop.
Weave the getaway car through alleys, parks, parking lots and traffic while the rest of the room tries to ram you off the road. Hit boost to shake them.
Everyone gets one turn as the thief. Whoever survives the longest wins.

Lane Rush
Ten worlds. One rising flood.
Steer freely across lane after lane of hazards: trains, stampedes, castle archers, rockslides, temple dart traps and lava rivers. Pick a world, then run.
Everyone runs the same lanes. Furthest lane when the flood catches you wins the round.

Turf War
Paint the floor. Claim the most.
Steer to roll across the floor, splashing tiles in your colour. When the clock runs out, the most ground wins.
One of 44 games — from police chases and space dogfights to sea battles and bluffing.

Play your way
One game, or a whole show.
Start a show, go endless, settle it in a single round, run a knockout bracket, or hand-build a playlist and crown a champion for the night.
The Show
Race, survive, battle, grab — then a final worth double points. Three, five or eight rounds, with fresh games rolled every time. Or theme the night with Race Day, Brawl Night or Brain Break.
Endless
Random games back to back, for as long as the night lasts. Skip any you don’t like.
Single
Everyone plays one game together. The classic, jump-right-in match.
Playoff
A 1v1 knockout bracket. Winners advance, losers are out, and the last player standing is champion.
Round Robin
Everyone plays everyone, one on one. Rack up the most match wins to take it.
Custom Tournament
Hand-pick a playlist of games — each with its own settings and map — and crown one champion across the whole night.
Why it works
Built for the room you’re in.
Plays over the same Wi-Fi
Put everyone on the same Wi-Fi, host a room, and phones link up. No codes, no logins — just tap and join.
No Wi-Fi? Pick Nearby
No router, no signal, no problem. Pick Nearby and phones connect straight to each other — just keep Wi-Fi switched on. No internet needed either way.
Up to 8 players
Every game scales from a tense 1-v-1 to an eight-way free-for-all.
44 mini-games
Duels, brawls, racing, platformers, shooters, bluffing and split-second timing — browse by category to find tonight’s pick.
Maps and worlds
Most games ship with several arenas, circuits or worlds — seven sumo rings, six race tracks, ten Lane Rush worlds. Pick one, or go random for a fresh map every round.
Your own avatar
Build a cartoon character from hair, hats, outfits and more — or suit up as a viking or an astronaut in one tap. Pick your colour too.
Out? Keep watching
Knocked out early, you can still follow the action. Spectate the players left, or pan around the map yourself.
Shows with a final
Can’t agree on a game? Start a show: every round rolls a fresh game, and the final is worth double. Or go endless and hit skip.
FAQ
Before you host.
Gather the crew. Host a room.
Dozens of games, up to eight players, zero internet. The next round starts the moment everyone’s phone is out.